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Using Unreal Engine to Create a Backrooms Game
Keywords:
#Game #Development #Horror #Liminal
This is an ongoing passion project where I’m teaching myself Unreal Engine with the goal of creating a horror game inspired by the surreal, unsettling world of the Backrooms. It’s an exciting way to blend creativity with technical skill as I explore 3D environments and interactive design.

Credit: Unreal Engine

Credit: Wikipedia
Project Introduction
I’ve always been drawn to horror games, especially ones that build atmosphere through isolation and eerie architecture rather than jump scares. The Backrooms genre, with its infinite liminal spaces and distorted reality, offers a perfect sandbox for creativity. This project is a chance to experiment with psychological horror and minimalist storytelling through level design.
Learning Unreal
I’m currently in the process of learning Unreal Engine 5 and working toward building a basic Backrooms-style environment. My goal is to learn core concepts in game development while eventually implementing mechanics like environmental interaction, AI behavior, and lighting for mood. I’m following the Unreal Engine 5 Beginner Tutorials by Bad Decisions Studio:
Updates will be posted here as development progresses!
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